maandag 26 januari 2009
Prezi presentation tool
With the help of Prezi you can create maps of texts, images, videos, PDFs, drawings and present in a nonlinear way. Move beyond the slide, it only takes 5 minutes to learn how to use Prezi.
[+ link]
via core 77
donderdag 22 januari 2009
The 10 1/2 Commandments of Visual Thinking - DAN ROAM

“Visual thinking is the future of business problem solving. Using our innate ability to see—both with our eyes and our mind’s eye—gives us entirely new ways to discover hidden ideas, develop those ideas intuitively, and then share those ideas with other people in a way they are simply going to ‘get.’” Dan Roam
[+ pdf]via changethis
HOW TO BE CREATIVE - HUGH MACLEOD
MacLeod, an advertising executive and popular blogger with a flair for the creative, gives his 26 tried-and-true tips for being truly creative. Each point illustrated by a cartoon drawn by the author himself.
[+ pdf]via changethis
woensdag 21 januari 2009
Nothing is Original - Jim Jarmusch
This is the fifth rule of Jim Jarmusch, an independent film director, his golden rules:
Nothing is original. Steal from anywhere that resonates with inspiration or fuels your imagination. Devour old films, new films, music, books, paintings, photographs, poems, dreams, random conversations, architecture, bridges, street signs, trees, clouds, bodies of water, light and shadows. Select only things to steal from that speak directly to your soul. If you do this, your work (and theft) will be authentic. Authenticity is invaluable; originality is nonexistent. And don’t bother concealing your thievery—celebrate it if you feel like it. In any case, always remember what Jean-Luc Godard said: “It’s not where you take things from—it’s where you take them to.”
maandag 19 januari 2009
WEBI - OPEN SOURCE SOFTWARE

"Open-source software", "Software Libre", "Free/Libre/Open-Source Software (FLOSS)", and "Free and Open-Source Software (FOSS)" are the most common alternative terms.
[+ link]EXPLORATREE - THINKING GUIDES
Exploratree is a free web resource where you can access a library of ready-made interactive thinking guides, print them, edit them or make your own. You can share them and work on them in groups too.
[+ link]donderdag 8 januari 2009
The European Year of Creativity and Innovation

"Creativity is often associated solely with artists and fine arts, whereas innovation is often thought to be about technological progress in manufacturing only. The European Year of Creativity and Innovation allows us to look at these concepts from different angles," reflected European Commission Vice-President Günter Verheugen, responsible for Enterprise and Industry policy.
"The challenges that Europe and other parts of the world are facing today are tremendous - climate change, poverty, globalisation and the current economic slowdown, just to mention a few. Tackling these complex challenges will require new knowledge as well as new approaches to combining existing knowledge and finding holistic solutions," he added.
"The European Year of Creativity and Innovation will influence the policy debate and encourage co-operation between policy-makers and enterprises on how to harness the creative potential of humans for economic and societal purposes,"[ +link]
maandag 15 december 2008
vrijdag 5 december 2008
PROJECT MÜ
MÜ is a multimedia installation featuring children fairy tales. MÜ is intended for infant schools (5 – 6 years old kids).The educational purpose of MÜ is the early learning of hearing, musical and creation, through activities that can be played alone or in group.
Three key protagonists :
* Children : From 5 to 7 years old, in infant school. Goals: to interact, to learn, and to dream. To identify oneself to the characters of the tale, in order to better understand it.
* Teachers : Goals: to extend reading and tales experience in an entertaining and concrete manner. To make children discover with their senses.
* Parents : Goals: to reinforce parent’s interest in children’s learning basic skills. To involve oneself and share a story together.
[+ link]
the Design & Emotion society
the Design & Emotion society raises issues and facilitates dialogue among practitioners, researchers, and industry, in order to integrate salient themes of emotional experience into the design profession. Do vistit the tools & methods section!
[+ link]donderdag 27 november 2008
CREATIVE JUICES
Behind the scenes tour of of an award-winning creative farm, juicing process and distribution in South West England.
The South West produces some of the UK's finest creative work (animation, web design, design, fashion, architecture....) Now you know why....nice conditions, space to breathe and opportunities with some of the best firms around.
Ask Nature
Nature's elegant solutions to building challenges include the Scots pine's adaptive growth, the thorny devil's passive water collection, and a leaf's on-site energy production. AskNature can help you solve your design challenges.[ +link]
vrijdag 21 november 2008
MADE TO STICK - CHIP & DAN HEATH
Six Principles of Sticky Ideas
According to Chip and Dan, there’s six principles that help you craft a sticky message:
* Principle 1. Simplicity
* Principle 2. Unexpectedness
* Principle 3. Concreteness
* Principle 4. Credibility
* Principle 5. Emotions
* Principle 6. Stories
vrijdag 14 november 2008
BEEDOCS: CREATE TIMELINE CHARTS
Knappe tool om je creatief proces of ontwerpproject chronologisch te illustreren. Geen freeware maar wel een free trial...
[ +link ]
donderdag 13 november 2008
woensdag 12 november 2008
woensdag 8 oktober 2008
Interactive TRIZ Matrix & 40 Principles
The TRIZ Matrix is a database of KNOWN SOLUTIONS (principles) able to OVERCOME CONTRADICTIONS.
I.e, You need a static object to be longer without becoming heavier. This is a contradiction. The improving feature is ' #4, length of stationary object ' and the worsening factor is ' #2, weight of stationary object '. Use the matrix to discover possible ways of solutions, the PRINCIPLES.

